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Found 5 results

  1. D I E

    Suggestions to pvp changes.

    Alright, so basicly how pvp works now is 90% of the players pking are using ags as a spec weapon since every other spec weapon is pretty much really useless with no accuracy at all. It usually got a spec hitting for around 60-82 pretty much all the time, and other special attack weapons can't compare. Mainly i am talking about claws, as this normally is a really good weapon, that doesnt hit 0-0-0-0 67% of the time (i actually counted and did the math through around 70 special attacks in total). This is also with b-ring, fury, dboots, full dh, fire cape. Pvp get so onesided by having just one optimized spec weapon, that also could probably get a bit nerfed as it can hit up to 82 on full DH. I know a pvp patch will come, but im just suggesting some major buffs to claws in wildy. I would also suggest buffing ranged, as every pker is a dh'er. Might be more interesting for other people, specially new players, to see a wilderness using different styles of attacks. Please correct me if im wrong, but this is what i feel. Come with ur own suggestions, as they are already making a patch for pvp.

    Suggestions about the wilderness.

    Hi,as y'all bubs know,wilderness is rather dead,both pvm and pvp,so I decided to make this topic and add a few suggestions to it : 1.Add more monsters like revenants in wilderness,it'll be easier to get more kills and easier for pvmers to escape(I personally prefer pking,but a bit of challenge is always welcome),it also wouldn't be bad to add a few low level revenants at 1 to 10 wilderness,with coin or supply drops. 2.Wilderness slayer like in osrs,same system like osrs,but add some sort of shop to krystillia,with weapons,armour or supplies,to attract more people to hit wilderness for slayer. 3.Add emblem drops to targets,people will actually try and grind,also risk it to upgrade them,not everyone wants to camp lava dragons for a 1/120 chance of an emblem drop,also make it possible for people to be able to attack targets regardless if they're in combat or not. 4.Add the magic cape effect to switch between spellbooks like in osrs,it'll give solo pkers a better chance of a successful pk. 5.The welfare gear should be easier to access,not everyone will try barrows first time they log in for barrow gloves,you could add rune gloves,addy defender and a few other things to the shops,earlier today i killed a guy who was bridding with a combat bracelet. 6.Nerf the spirit shield effect,divine especially,it's impossible to get a kill if a guy is wearing it,and the possibility to stack on brews removes the chance of making a guy run out of food,they will always be packed. 7.Add considerable coin drops to the training monsters or something to help out the new players,the 1m starter cash is good,but what if they lose it? 8.Fix the occult necklace damage boost,it's at 0% still(should be 10%). 9.Pathing could use a bit of work,it's still broken,also when you're a bit too far chasing your target,and they're running away from you,the barrage freeze does not work. 10.Skotizo would be better if it was moved to single zones,while making it possible to be attacked by multiple players,this way clans won't be able to kill the same struggling pvmers over and over,or go pile them after they kill Skotizo.
  3. title says it. its annyoing to go to jad to get full spec everytime
  4. Shaion

    bm drop glitch

  5. Wildy Owner

    PVM Grind

    Hello guys I would like to share some of my progress for the first 1 hour of game play!