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Not A Bot

PK Spawn Sets are a problem

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Can something please be done about the fact that PK Spawn sets have ruined loads of money makers and haven't actually done anything helpful to the game.

When I complete a clue scroll It's horrible to see rune items + dragon weapons, you've basically stopped what you were doing for nothing.

Same with noted rune and dragon drops from bosses, now worth nothing. 

I don't understand why they are still in the game. I get it, it was a good idea to try and bring people into the wildy but this isnt a spawn server. It didn't work getting more people in the wildy so can you please just get rid of the spawn sets, and make rune/dragon/runes and bolts worth something again.

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i suggest making a separate ID for the spawned pk items that arent worth anything, and then having the ones dropped have an actual alch value etc.

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4 hours ago, Cock Master said:

Just remove the spawnable items from drop tables.

And replace them with what in nps drops, clue drops ect.?

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Posted (edited)
3 hours ago, Littlee said:

Tbh they're fine. They don't really hurt anything imo.

There is no point in runecrafting anymore, I think Run Laps or Drops had like 150k bloods from rcing before the reset. Same with Smithing, 80% of rune items are worthless, Boss drops like Avatar of creation have like a 90% drop of noted rune items, this is all worthless now. Aside from the exp.

 

Also It has ruined the ECO, apart from exp and levels, there is no reason to fish, cook, farm, herb, fletch all because it is basically spawnable. This kills so many things, I don't understand why people aren't making a big deal about this, it is making the server die faster since the reset. Item prices are way higher than before and that is because weapons/armor are the only things worth trading. When a new player starts it'll take them hours to make money for some decent pvm gear, all because if they skill there items are worth nothing because they're spawnable.

Edited by Not A Bot

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imo they seriously helped get people into the wild. look at edge ditch, 99% of the time there is a pk account there. imagine logging onto havoc for the first time wanting to pk straight away and oops you dont have enough starter money to buy a rag nh brid set or even enough runes and stuff to veng pk. it helped a lot, but i agree it hurt npc drops, i love doing zulrah but now i get way less money per trip due to pk sets. idk what can be done but i know the pk sets helped and are continuing to help get players into the wild.

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I think that the sets should be more basic, and a LOT less supplies. Like maybe 2 pk sets and 150 of each rune, 100 sharks 5 super sets ect.

That way people can pk straight away, but also gives people a reason to join into the economy. Want more sharks? Then thieve for 5 mins and buy some more, want some better armour? Then go barrows for 20 mins ect. Just giving people rag gear doesn't keep people on the server, and yes when they first came out they were great for like 2 days, then there were just like 5 afk pk accounts there.

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It's  fine I'm nothing wrong economy is fine it's just rune and d scmis ez alch for gp

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13 hours ago, Not A Bot said:

There is no point in runecrafting anymore, I think Run Laps or Drops had like 150k bloods from rcing before the reset. Same with Smithing, 80% of rune items are worthless, Boss drops like Avatar of creation have like a 90% drop of noted rune items, this is all worthless now. Aside from the exp.

 

Also It has ruined the ECO, apart from exp and levels, there is no reason to fish, cook, farm, herb, fletch all because it is basically spawnable. This kills so many things, I don't understand why people aren't making a big deal about this, it is making the server die faster since the reset. Item prices are way higher than before and that is because weapons/armor are the only things worth trading. When a new player starts it'll take them hours to make money for some decent pvm gear, all because if they skill there items are worth nothing because they're spawnable.

It hasn't ruined the eco really at all. The only items that were affected were the ones that are able to be spawned. Items like Rune battleaxe, or rune plateskirt shouldn't have been affected. Again, only spawnable runes were affected. So runes like natures and such shouldn't have hurt. Plus, it's only spawnable in edge. Outside of edge you can't spawn stuff.

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