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Game Updates - 12/24/2017

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Hello Havoc community members and Merry Christmas! This is officially the last update of the year, no new content but several QoL changes, fixes and additions.

 

Server updates:

  • When looting coins from the ground they will now always attempt to go into your pouch even if you have a full inventory
  • All clan chats have been increased to support a maximum of 500 members
  • Rock slugs have been fixed
  • You should receive Green dragons less often as a wilderness Slayer task
  • You can now kill baby blue dragons on a blue dragon task
  • Lizardman shaman exploding spawns will no longer follow you outside of the shaman area
  • Lizardman shaman exploding spawns will no longer be triggered if the parent shaman has died or is dying
  • Fix Armadyl chainskirt drop from Skotizo
  • All instances of summoning/dungeoneering have been removed from the game (and we have a new skill tab interface to boot!)
  • Fix bugs with pest control
  • Fix bugs with BH interface remaining on screen when it should not be
  • Jad now has (4) healers and will perform melee attacks should you be within distance
  • Cannonballs are now 220 gp/e (previously 88 gp/e)
  • Armadyl godsword is now worth 1,500,000 (previously 1,000,000) to help protect it over more items on death
  • 'Donated amount' is no longer displayed in-game
  • When enabling authenticator the achievement will now unlock
  • If you double death with Jad it is now considered a safe death for hardcore ironmen
  • When dying to a NPC as Hardcore Iron Man it will now be announced which NPC killed you
  • Ancient magicks now use OSRS animations
  • The blue wizard hat should no longer make your head invisible
  • All mystic items now require 20 defence and 40 magic to wear (previously 40 defence and 20 magic)
  • Base rune amounts in the store have been increased
  • 2fa should now actually only ask for a pin when your IP or unique identifier has changed
  • Your forum email address has been linked up with the game, you will only receive the 5% drop rate bonus if you setup your email AND 2fa
  • Fix gold ore
  • Fix runite ore (2 rocks near lava maze, 3 rocks near ice plateau, 2 rocks in mining guild)
  • All doors in mining guild are now functional
  • All rocks in mining guild should now be functional
  • Fix furnace at wilderness resource area
  • Fix rune bar drops for Skeletal wyvern
  • Energy potions will now give you an empty vial after dose (1) is consumed
  • Super energy potions will now give you an empty vial after dose (1) is consumed
  • The prayer restoring affects of the demonhorn, split dragontooth and twisted bird skull necklace will now work when using the bone crusher
  • Top pker interface has received a facelift
  • Kraken now has tentacles and they must be disturbed before you can disturb the main Kraken pool
  • Fixed many cases where interaction would not stop combat or other actions (i.e unnoting bones on bank while using altar at the same time)

 

  • Route finding has been completely rewritten, apologies that this was not done sooner
    • This means that all dead tiles found throughout the world should be fixed
    • Combat following and normal following has been optimized
  • Entity interactions have been completely rewritten
    • This means that wonky objects like the Warriors Guild stairs and doors won't force you to move around in circles and essentially 'dance' with the object before interacting
    • Objects can no longer be interacted with through walls or other objects
    • Spam clicking objects will no longer cancel the original action causing the "You can not reach that!" hook to be sent

 

  • Experience lamps are now balanced for each experience rate. Experience lamps now give XP based off of the experience rate of the skill you use it on. The formula for determining the experience you would receive is base_experience * experience_rate * 10
    • The base_experience of an Antique lamp is 500
    • The base_experience of a Dragonkin lamp is 1,000
    • Experience rate is determined by the experience rate of your skill or game mode
  • Agility tickets have been slightly nerfed and now scale with experience rate
    • 1 Agility ticket will now grant 75 * agility_experience_rate experience, the Agility experience rate is x30 for normal accounts
  • Daily task experience gained on task completion will grant 1 Dragonkin lamp worth of experience in the skill your task was for

 

We at the Havoc team all wish you a Merry Christmas and happy holidays. I'll see you all next year. :)

 

Best regards,

Havoc Administration team.

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1 minute ago, Avi said:

What a loser, Updating a game, lmao...

REPORTED!!

 

Lovely update! 

Can't wait for the next one!

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Thanks dude! A lot of these updates make a huge different in the game your game experience goes. I think everyone will greatly appreciate these! Thanks for working so hard dude, server is great fun and I plan on staying active for a long time. 

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Agility tickets have been slightly nerfed and now scale with experience rate

  • 1 Agility ticket will now grant 75 * agility_experience_rate experience, the Agility experience rate is x30 for normal accounts

Painful as fuckkkkkkkkkkkkkkkkkkkkk
but sick updates!
 

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